##G4.PRIM-FORMAT-2.4 ##### List of primitives 1 ##### /BoundingBox -1.0 -1.0 -5.0 8.0 4.0 6.0 !SetCamera !OpenDevice !BeginModeling # Box /Origin 0.0 0.0 0.0 /ColorRGB 1.0 0.0 0.0 /Box 0.5 2.0 4.5 # Column /Origin 4.0 0.0 0.0 /ColorRGB 0.0 1.0 0.0 /Ndiv 50 /Column 1.5 2.0 # Trd /Origin 0.0 0.0 0.0 /ColorRGB 0.0 1.0 1.0 /Origin 7.0 0.0 0.0 /Trd 1 0.5 1 0.5 4 # Cone segment /Origin 1.0 5.0 0.0 /ColorRGB 0.0 1.0 1.0 /Cons 1 1.5 0.5 1.0 2.0 1.5 4.5 # Tube segment /Origin 7.0 7.0 0.0 /ColorRGB 0.0 1.0 1.0 /Tubs 1 1.5 2.0 1.5 4.5 # Sphere /Ndiv 25 /Origin 4.0 4.0 0.0 /ColorRGB 0.0 1.0 1.0 /Sphere 1.5 !EndModeling !DrawAll !CloseDevice